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The Thoughtlessness of Deathbringer's Sales Pitch

     Last time , I went through all the actual serious problems with Deathbringer's marketing campaign: the racism, the misogyny, the one weird kinda homophobic potshot Professor DM made in the opening minute of the video. That all stands. This post is going to be the dessert after we've had all our vegetables, looking at the actual pitch and the product, asking "What is this game? What is it designed to do?" and having a few laughs and lessons along the way.     As I write this, Deathbringer is closing in on a million dollars in funding, with the average backer pledging $180 US. There are tiers available where you can give them one thousand dollars to help make this game a reality. That's enough to buy, say, a Playstation 5, and still have $350 left over to buy all the games it doesn't have. Multiple Dungeon influencers are contributing adventurers to this game, ranging from famous creators like Kelsey Dionne to  outrage merchants  who uh...are also h...

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