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Sentinel Comics: A Great Game That I Don't Like

     I recently joined Meet the RPG , a round-robin thing organized on the  Paper Cult Club forums , and we just went through three-ish sessions (plus a Session Zero) of Sentinel Comics: The Roleplaying Game , an rpg based on the Sentinels of the Multiverse card game, which I have functionally no experience in and thus can't comment on at all.       You can read the GM's take  here , and I'd highly recommend doing so since, you know, he ran the damn thing (I also ran it back in 2021, but frankly I didn't do a very good job, and I don't think that experience should be considered representative of the game itself).  The Basics      Sentinel Comics is a  Cortex-adjacent  system where every roll uses a combination of three dice: A relevant Power your character has A quality (such as a skill or something from their backstory) What Zone the character is in: Green, Yellow, or Red (more on this later)     A cha...

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