Sentinel Comics: A Great Game That I Don't Like
I recently joined Meet the RPG , a round-robin thing organized on the Paper Cult Club forums , and we just went through three-ish sessions (plus a Session Zero) of Sentinel Comics: The Roleplaying Game , an rpg based on the Sentinels of the Multiverse card game, which I have functionally no experience in and thus can't comment on at all. You can read the GM's take here , and I'd highly recommend doing so since, you know, he ran the damn thing (I also ran it back in 2021, but frankly I didn't do a very good job, and I don't think that experience should be considered representative of the game itself). The Basics Sentinel Comics is a Cortex-adjacent system where every roll uses a combination of three dice: A relevant Power your character has A quality (such as a skill or something from their backstory) What Zone the character is in: Green, Yellow, or Red (more on this later) A cha...


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