Against "Gameable Content"
If you spend a lot of time in the blogging circles I do, you'll notice the term "Gameable content" crop up a lot. I was first introduced to the term in Prismatic Wasteland's server, and its such a popular term that it's even a subcategory of award in this year's bloggies (plz nominate me for all of my good posts btw.) The idea of rules and monsters and geegaws and even whole adventures able to be reheated and used right out of the oven fits right in with a couple of common-ish OSR principles: from the retroclone days, the idea that any Old School system worth its salt should be able to run Keep on the Borderlands with minimal friction, and modern Blorb Adjacent notions that The Adventure Is The Core of OSR Design. This is all fine and dandy. I've got nothing against that. I love silly little mechanical geegaws and stuff-I've made my own adventures and ideas and let them loose onto the internet. My umbrage comes from the te...