Skill as My Balls
I have a distaste for a lot of terms bandied about in the OSR sphere. Gameable Content is one. Another, apparently is "Player Skill." During yet another roundabout discussion on Farmer Gadda's server, Onslaught Six described the OSR mindset as "Challenge-Based Play", which I've described in the past as Mother May I. I quibbled at the idea that the OSR had a monopoly on challenge, as a proper fight in my beloved Fourth Edition could be quite challenging.

